THE EDEN PROJECT
Player difficulty | ★★★★☆ |
Storyteller difficulty | ★★★★☆ |
Synopsis:A script exploring alignment uncertainty, featuring Demons from the Garden of Sin.
Notes
TPI have described Garden of Sin as an "alignment-changing bonanza," and it made me wonder how far the currently released characters could push alignment change without fundamentally breaking the game. Leviathan and Riot both create games that are a little more resilient to extra evils than other scripts, as the good team aren't consistently dying. Still, I've capped it at 2, and the Storyteller can usually flip the Cult Leader good again.
I'm conscious that I need to add a fifth outsider, as the Xaan can't poison anyone on day 5. I can't find a good option, though. Suggestions welcome!
Fun interactions
Marionette
The Marionette is funny in a Riot game, as you're supposed to wake all the minions to learn they're Riot, but the Marionette's power is in believing their false information. I think it depends on the player: if you know they're the kind of player who never wants to be told, let them Riot the same way. Otherwise, probably tell them!

